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Mobile DevOps
Reliable iOS and Android build, signing, CI/CD, and store-delivery workflows.
Mobile DevOps engineer · Game developer
I build reliable mobile delivery pipelines, developer tools, and games across console, desktop, and mobile.
Available for Mobile DevOps and game engineering consulting
Engineering focus
Years of mobile build and release engineering complement a career creating games and cross-platform software.
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Reliable iOS and Android build, signing, CI/CD, and store-delivery workflows.
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Cross-platform build systems, developer tooling, and automation with Gradle and Fastlane.
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Decades shipping games across console, desktop, arcade, and mobile—from indie titles to ESO.
Portfolio
A selection of games and software developed across more than a decade of platforms.
Featured project · 3× MMO of the Year
As Lead OS X Engineer, I helped bring ZeniMax Online Studios’ vast, nonlinear MMORPG set across Tamriel to Mac. ESO has since grown beyond 25 million players and won MMO of the Year three times. Its Summerset chapter also won the GLAAD Media Award for Outstanding Video Game, and ESO earned a BAFTA nomination for Evolving Game.
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PC · Mac · Linux
I contributed additional programming to Mohawk Games’ historical 4X strategy game, where mortal rulers build dynasties across classical antiquity. It was named PC Gamer’s Best Strategy Game of 2021, and Christopher Tin’s soundtrack received a Grammy nomination.
Official site
iPhone · iPad · Wii · Mac
A top-down action puzzler: collect every piece of cheese while navigating traps, crumbling floors, stingers, and sneaky foes across 56 levels.
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iPhone · iPad
The sequel expands the classic puzzle formula with 40 colorful levels, returning traps and critters, and a fireball power-up.

iPhone · iPad · Mac
Swipe a hydrophobic penguin across the ice to rescue drifting chicks and reach the exit through 60 sliding-puzzle levels.

iPhone
The original Disney.com iPhone app brought characters, music, video, and games into one destination and reached #1 in the early App Store. I created Sonny with a Chance, a Zuma-style puzzle game within the app.

Mac · Windows · Arcade
A high-speed horizontal space shooter in the vein of R-Type, with 10 arcade levels and an arsenal of missiles, spread shots, torpedoes, and particle lasers.
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Mac
A nonlinear sci-fi action platformer: escape slavery in the year 3000, explore 16 free-roaming levels, and battle more than 40 creatures with five weapons.
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Mac
A 15-level vertical space shooter in the vein of Raiden. Pilot an upgradeable combat exoskeleton alone or with a second player.
Let’s work together
I’m available for select Mobile DevOps, build and release engineering, and game-development consulting.